Have you ever struggle to understand why the communication between 2D and 3D artists is never as smooth and fast as you would like it to be, so much so that you have a continuous back and forth between departments? Why specific well-thought-out ideas on paper in a two-dimensional space do not have the same visual strength when entering a three-dimensional space? Perhaps the concept artist should know how to 3D modelling? Or the 3D modeller should have an art background? Sure, both solutions may work. But what if I say that is the upstream mental approach that makes the real difference. Check out my projects below and see how.